![]() With those general considerations out of the way, the game is indeed a physics simulator, simulating:Īs you have noted, the base game takes quite some liberties with all of those. ![]() Can a computer program easily estimate scientific value of space activity? Geopolitics? What stuff costs and what you can get a budget for? (people often fail spectacularly predicting all of those, even in real life). A game-like simulator will have trouble quantifying many of the underlying motivations. Ultimately, it's the goal that shapes what missions end up looking like. Real world space travel has many different motivations, like for instance: For all simulators, the core question is: What is it trying to simulate?
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